My first job out of college, I was hired as an Environment Artist.
I recall doing very little environment art compared to the amount of character assets they had me do.
I ran across maybe 1/5 the amount in some old renders I had in a folder called “Playstation Home”
It was a lot of modeling/texturing this^^ and a TON of working with outsourcing teams, and fixing much of this. The one thing I did manage to do when in college, was explore the idea of being a jack of all trades. As much as I would like to specialize in environments, knowing how to model a character, or animate, or understand code… dipping into other areas has only helped me, and opened more doors for some crazy opportunities that I wouldn’t have gotten unless I kept learning.